Frames that don't have a name or weren't created with the ParentKey XML attribute will have a random number in /fstack. This is basically their internal memory pointer similar to if you tostring() a table or function. There isn't a practical way to reference a frame with this number. It's mainly to show something's there and differentiate it from any other unnamed frame.
These are very likely created using frame pools and you'll need to look at the source code to find a way to get to them.
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WoWInterface AddOns
"All I want is a pretty girl, a decent meal, and the right to shoot lightning at fools."
-Anders (Dragon Age: Origins - Awakening)
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