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03-02-15, 12:22 AM   #30
ConstanT1ne32
An Aku'mai Servant
 
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Join Date: Oct 2005
Posts: 34
in BRF LFR

1x Butsu\butsu-2.1.1.lua:148: attempt to compare number with nil Butsu\butsu-2.1.1.lua:148: in function `?' Butsu\butsu-2.1.1.lua:35: in function <Butsu\butsu.lua:34> [c]: in function `TurnOrActionStop' [string "turnoraction"]:4: in function <[string "turnoraction"]:1> Locals: self = Butsu { 0 = <userdata> LOOT_CLOSED = <function> defined @Butsu\butsu.lua:220 LOOT_OPENED = <function> defined @Butsu\butsu.lua:79 LoadPosition = <function> defined @Butsu\butsu.lua:254 OPEN_MASTER_LOOT_LIST = <function> defined @Butsu\butsu.lua:230 UPDATE_MASTER_LOOT_LIST = <function> defined @Butsu\butsu.lua:235 title = <unnamed> { } AnchorSlots = <function> defined @Butsu\slots.lua:145 LOOT_SLOT_CLEARED = <function> defined @Butsu\butsu.lua:209 UpdateWidth = <function> defined @Butsu\slots.lua:131 SavePosition = <function> defined @Butsu\butsu.lua:245 } event = "LOOT_OPENED"
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