Quantcast WoWInterface - View Single Post - Needs Graphics Help regarding frame level and layers.
View Single Post
02-27-16, 10:13 AM   #3
I did that?
Fizzlemizz's Avatar
Premium Member
AddOn Author - Click to view addons
Join Date: Dec 2011
Posts: 1,214
Rotating the image can be done in graphics package like Gimp.

You can extract the WoW image (and code) files by following these instructions. They create the BlizzardInterfaceArt and/or BlizzardInterfaceCode folders under you Wow folder.

You can convert the .blp files using Blp2Png or BlPng Converter.

Save the rotated images as .tga (the Gimp default settings is all you need) or convert them back to .blp.

Copy the rotated image to your addon folder before starting the game, otherwise you will get a green square).

Change the path to the image to Interface\\Addons\\your addon\\image file.

Edit: If you want to just flip the texture along the x-axis then Texture:SetTexCoord(1 ,0, 0, 1). To flip along the y-axis then Texture:SetTexCoord(0, 1, 1, 0). This is commonly used for a texture file that contains a single image.
Maintainer of Discord Unit Frames and Discord Art.
Author of FauxMazzle, FauxMazzleHUD and Move Pad Plus.

Last edited by Fizzlemizz : 02-27-16 at 11:45 AM.
  Reply With Quote