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02-29-16, 03:00 PM   #47
SDPhantom
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Originally Posted by zork View Post
Is the outcome any different when using this instead of the animationgroup?
http://wowprogramming.com/docs/widge...re/SetRotation
Texture:SetRotation() reuses the C code for Texture:SetTexCoord() using a rotation matrix (and shrinks the image by √2), so they overwrite each other.
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Last edited by SDPhantom : 02-29-16 at 03:04 PM.
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