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03-27-13, 02:37 PM   #28
SDPhantom
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Also to note, there are lower and upper limits to which a texture won't load. I don't remember exactly, but I think the range is between 8 and 1024. This means you can't load a 4x4 image and expect it to work, even though it follows the powers of 2 rule. Same applies to a 2048x512 image, even though one dimension is valid. This means any given dimension has to be of either 8, 16, 32, 64, 128, 256, 512, or 1024.
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