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05-05-09, 05:49 PM   #4
Flinger
A Deviate Faerie Dragon
Join Date: Feb 2009
Posts: 19
Originally Posted by spiel2001 View Post
Flinger -- the memory usage issue is not really an issue except for the fact that the garbage collector does clearly have non-trivial problems since WoW 3.0
Yes, i am aware of that.
Originally Posted by Flinger
For what i was able to see, with nUI on, the game was invoking the garbadge dump every few seconds, while without nUI it wasn't needed.
I noticed that the problem was in the garbage collector, and i supose, correct me if i'm wrong, that it is triggered by the amount of memory being used. I also know that isn't under your control, execept for trying to reduce the amount of memory/garbage used/generated by nUI.

I'm glad you are aware of the problem, and working on minimizing it.

Originally Posted by carz
For what i was able to see, with nUI on, the game was invoking the garbadge dump every few seconds, while without nUI it wasn't needed.
I'm also aware of that, and i must agree it was a litle unfair from me to just comparing both performances, with and without nUI. I should compare nUI with other addons doing the same work. I believe the Unit frames alone must use a lot of memory.

I will be making a non nUI raiding interface, and will post any relevant data i may come across. Though i love nUI, the diference, as slight as it may seem, is huge on such a low performance system as mine. Hope you can improve it soon, so i can get back using it.