Okay, looks like I found a nice balance with the hierarchy. It still allows you to scroll through the list if you are over the watch frame even if something is in front of it. Not sure how it will work if another scrollable frame is in front though. Here's a screenshot though.
Until I work it into the next update you can change this yourself quite easily.
File : ScrollFrame.lua
Line : 228
Change that line so that it shows this
c:SetFrameStrata("MEDIUM");
instead of
c:SetFrameStrata("HIGH");
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