ya know, you said the time is screwy when the energization happens, what if we see if the rune is ready
Code:
for i=1,6 do
local isReady = select(3,GetRuneCooldown(i))
if isReady then
_G["RuneButtonIndividual"..i]:SetAlpha(RHaic) --setalpha to 1
else
_G["RuneButtonIndiviudal"..i]:SetAlpha(RHaoc) --setalpha 0.2
end
end
or does the script say that its false as well even through its ready