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12-12-20, 01:08 PM   #12
Krainz
A Wyrmkin Dreamwalker
Join Date: Oct 2016
Posts: 57
I think I got something to work!

I was testing in-game and wrote this

/script local covenantID=C_Covenants.GetActiveCovenantID(); print(covenantID);

The game returned me the value 4, which should be accurate since my character has chosen Necrolord

I'll try to work from here and if I end up having any issues I'll post again. Thanks for helping!
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