View Single Post
05-04-10, 01:06 AM   #5
corveroth
A Fallenroot Satyr
AddOn Author - Click to view addons
Join Date: Apr 2006
Posts: 29
Originally Posted by Shadowed View Post
That way you're only creating a new table if you see a new mount
Unfortunately, that reasoning is fallacious. For many mounts, that's true, and the only piece of data that needs to be changed is the active state. However, there are now a number of variable-speed or -type mounts in game which must be rechecked every time the event fires.

EDIT: Hold on. Pause. Your changes make sense; let me edit them as appropriate and see how that goes.
  Reply With Quote