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05-04-10, 01:28 AM   #8
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Originally Posted by corveroth View Post
Unfortunately, that reasoning is fallacious. For many mounts, that's true, and the only piece of data that needs to be changed is the active state. However, there are now a number of variable-speed or -type mounts in game which must be rechecked every time the event fires.

EDIT: Hold on. Pause. Your changes make sense; let me edit them as appropriate and see how that goes.
Ah, yea in that case you'll want to just update the notes or whatnot on update. The companion events fire semi-frequently from what I can recall, so you might also want to bucket them every 0.5-1 seconds.

Originally Posted by Torhal View Post
Ah. That's what I get for spouting off after merely glancing
Yea I was a bit puzzled how a single table was making 80KB of garbage for a minute!
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