Originally Posted by Rythal
for trying to decode the quests, i'd suggest using the quest.lua from the beta since it's been redone to have 1 quest per line instead of the million character long string.
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Yea I have been working on it and once I finish figuring out the formula for the coordinates I will start writing the program to convert it all to a readable format that can be taken both ways to maybe give a temporary solution until the new system is added.
But still due to the complex nature of it and fine tuning it to actually be accurate it could take a bit.