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12-01-12, 01:39 PM   #11
Phanx
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Originally Posted by SDPhantom View Post
Did this get posted on the wrong thread?
No. See Billtopia's previous post:

If SendAddonChatMessage had a return value instead of printing the error to chat that could help too.

Also, the delay between you trying to send an addon message and the client printing a "player not found" or similar error message to the chat frame is so infinitesimally small that I can't imagine it being unacceptable for something that is really just cosmetic, especially since you'd only "need" to do it for pandaren in /say and /yell. How often does that really happen, anyway?
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