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11-30-10, 04:38 PM   #3
Xubera
A Cobalt Mageweaver
 
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Join Date: May 2009
Posts: 207
well for the healthbar part, you can do

Code:
Texture:SetTexCoord(0,1,(1-(curValue/maxValue)),1)
    Texture:SetHeight((curValue/maxValue)*heightOfTheStatusbar)
and then you add a texture that is always at 100%, and you just give it a low alpha, that way it looks like a shadow of the texture is in its place.

This makes a vertical statusbar
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