Thread: New Start
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12-05-11, 11:03 AM   #23
Vlad
A Molten Giant
 
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Join Date: Dec 2005
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In vanilla I remember the world pvp to be organized, like max 40 vs 40. Now you get 80 to 200 vs so you end up having too many people in the zone and pvp becomes "who has most aoe healing/damage wins" so I fear it won't really be so good if too many meet up to pvp. There are huge performance issues with too many people, I don't think they will really fix it, I mean even tol barad for me is a lag fest and it's more about aoe than direct focus fire, aoe and aoe fearing/stunning is the key to win once you get above the 40 man limit in a zone.

They've tried since vanilla to restore this, adding in wotlk and cata the big open world battlegrounds but still to this day it's laggy and not really much strategy goes into these fights, so I fear for the same thing in mop... -_-
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