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10-25-14, 03:41 AM   #2
Nibelheim
local roygbi-
 
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Join Date: Jan 2010
Posts: 1,600
GuildGreet is likely parsing the chat window for specific text to determine if someone has come online / gone offline, so the Chat module modifying those strings causes the conflict. I will add an exception in to the Strings code to fix this.
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