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11-06-10, 07:51 AM   #3
Coote
A Scalebane Royal Guard
 
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Join Date: Apr 2007
Posts: 440
What he seems to be asking is for binds to react differently based on what frame the mouse is over at the time the bind is used. I know it won't work by class, and possibly not by role, but if target/player/raid frames have their own different framenames, then it could be possible to filter by that.


Example: Mouse1 is bound to, say, 3 abilities. 1 for Player frame, 1 for, Target frame, and one for Party frame.

What it seems like he's asking though, for is frame sets, as you're planning on.
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