View Single Post
03-10-16, 09:31 AM   #4
duzao7667
A Defias Bandit
Join Date: Mar 2016
Posts: 2
Smile

Any clues how tomtom does the calculus so?

@semlar GetPlayerMapPosition? I forgot to put on the snippet, but i'm multiplying X and Y coords by 100.
@SDPhanton So it's an scale problem? Based on semlar tip, do you see anything I can do to transform my X and Y in "real world" or plausible/usable arctangent parameters without any external lib or plugin (found only WorldMapButton as an addon)?

Last edited by duzao7667 : 03-10-16 at 09:59 AM.
  Reply With Quote