Thread: GUI's
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06-04-05, 09:02 PM   #56
diiverr
A Theradrim Guardian
AddOn Author - Click to view addons
Join Date: Jan 2005
Posts: 67
Lord help me, I think that actually did make sense.

Lately I've been pouring over the XML, and have been learning a lot about the fundamental architecture there. The system here is a lot more wide open than it was in DAoC. It can be more complicated, but once you get a handle on it, I've found you can do some comparatively nifty stuff with the parent child relationships, particularly when you toss a little lua in to assist something more complex. The lua stuff is coming, gradually. Thankfullly what I tend to work with doesn't require a ton of it, and what I do use it for is fairly simple, but I find myself calling more and more functions as my XML (and my end result in game) gets more and more intricate.

I will definitely play around with the tables, even if only just to see if I can get them working.

By the time I'm happy with what I'm doing with DiivSkins, I might actually understand some of what has thus far been so baffling for me when I dig around in the more complicated AddOns.

As always, thanks so much for your reply Beladona.
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