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07-27-20, 12:48 PM   #5
LudiusMaximus
A Rage Talon Dragon Guard
 
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Originally Posted by Frogdog76 View Post
One more question I have while I'm at it. Is it possible to have a situation trigger on an assigned key press, and then have it revert back to whatever the current situation is (i.e. world combat etc...) with another key press?
This is also not possible with the way situations currently work, because there is no "key-pressed" event let alone a way to check the condition of which key has been previously pressed. Maybe the best way to achieve this would be a slash-command that allows you to manually enter a situation setting its priority to max and another slash-command to undo it. Will put it on my list...
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