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08-24-21, 08:08 PM   #6
Nagí
A Murloc Raider
 
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Join Date: Oct 2020
Posts: 6
Thanks for you reply Ketho.
I have tried what you send and it was almost as you said. (more a hit of 20-25 FPS in my case)
Originally Posted by Ketho View Post
This doesn't seem to give a massive FPS drop, but still gives you a 5-10 FPS hit.
The only source of the problem is the command SetMask() when in combat (mainly for the frame "TargetFrameToT")
I found this post when getting some information about SetMask() but unfortunately it didn't worked.

I attempted by myself some other stuff like applying mask to each specific frames at specific events
Lua Code:
  1. if event == "PLAYER_TARGET_CHANGED" then
  2. TargetFramePortrait:SetMask(("Interface\\CharacterFrame\\TempPortraitAlphaMask"))
etc... but to no avail. SetMask() still cause trouble with FPS.

Last edited by Nagí : 08-24-21 at 08:11 PM.
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