1. I already had bugcatcher/bugsack installed and been using it a lot. No errors pop up when it misses data.
2. I've added the code below (has no effect on the outcome).
Lua Code:
local EventFrame = CreateFrame('Frame')
EventFrame:RegisterEvent('ADDON_LOADED')
EventFrame:SetScript('OnEvent', function(self, event, ...)
if self[event] then
self[event](self, ...)
end
end)
function EventFrame:ADDON_LOADED(name)
if name == "MCL" then
if not IsAddOnLoaded("Blizzard_Collections") then
UIParentLoadAddOn("Blizzard_Collections")
print("LOADING COLLECTIONS")
else
print("Already Loaded")
end
SLASH_MCL1 = "/mcl";
SlashCmdList.MCL = core.Config.Toggle;
core:Print("Welcome back", UnitName("player").."!");
-- remove event
self:UnregisterEvent('ADDON_LOADED')
self.ADDON_LOADED = nil
end
end
Have I done that correctly? This has had no effect on the original issue.