Originally Posted by zork
I don't really understand the hassle. Just cut out a 1px border of your texture's alpha layer. If that pixel is black the texture will be transparent thus the bug will not appear.
Blizzard uses the outmost 1 pixel for background color multiplication calculations which can be quite useful in some scenarios.
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Okay, and how do i do that? :P
The fix meant to work when the user loads a cusom texture, or a texture from wow.
I mostly have problems with ingame icons, i got a thread about it here:
http://www.wowinterface.com/forums/s...81&postcount=5