Originally Posted by Xrystal
... these are the ones with a random string of characters to identify them. Whether those string of characters are usable by addons to access the frame itself I don't know...
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If I remember right, the random hex number is the pointer address you get when you
tostring() the frame. The pseudo-name isn't registered as a global so you'll have to either enumerate the children of the parent or all frames to get to it.