Thank you. That is what I needed:
https://github.com/tomrus88/Blizzard...9bbe6...master
The dump function and slash command may become handy.
Lua Code:
--7.01
SlashCmdList["DUMP"] = function(msg)
UIParentLoadAddOn("Blizzard_DebugTools");
DevTools_DumpCommand(msg);
if (not IsKioskModeEnabled()) then
UIParentLoadAddOn("Blizzard_DebugTools");
DevTools_DumpCommand(msg);
end
end
--7.03
SlashCmdList["DUMP"] = function(msg)
if (not IsKioskModeEnabled() and not ScriptsDisallowedForBeta()) then
UIParentLoadAddOn("Blizzard_DebugTools");
DevTools_DumpCommand(msg);
end
end
Current slash command list:
https://github.com/tomrus88/Blizzard...ngs.lua#L10406
Curious what that KioskMode is. There even is an addon called KioskModeUI.
https://github.com/tomrus88/Blizzard...rd_KioskModeUI
Maybe they used that for conventions when they showed off the DemonHunter and gave people a certain amount of time to play it.
Another interesting binding. PvpUI toggle?
Lua Code:
<Binding name="TOGGLECHARACTER4" category="BINDING_HEADER_INTERFACE">
if (not ScriptsDisallowedForBeta()) then
TogglePVPUI();
end
</Binding>
--or that wargame slash command
SlashCmdList["WARGAME"] = function(msg)
-- TEMP: Disable the PVP UI for Beta
if (ScriptsDisallowedForBeta()) then
return;
end
-- Parameters are (playername, area, isTournamentMode). Since the player name can be multiple words,
-- we pass in theses parameters as a whitespace delimited string and let the C side tokenize it
StartWarGameByName(msg);
end
Animated statusbar templates? O_O
https://github.com/tomrus88/Blizzard...dStatusBar.lua
https://github.com/tomrus88/Blizzard...dStatusBar.xml