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04-14-13, 06:34 AM   #3
Rythal
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Join Date: Aug 2012
Posts: 1,458
revision 2 is now available
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Added time since last run checks to quest watch window (updates every 2 seconds at minimum) and zone scanning for blizzard quest info (2 seconds again).

Wrote my own string split function instead of using blizzards, which caches results in a weak table for better memory usage.

Found and fixed memory problem with two moons and seven stars by forcing carbonite to always say your in vale. The memory usage in those 2 places was from Carbonite thinking your in a new zone while in either shrine, and fighting with itself since one AreaID call gave vale's number, and the other gave shrines number so it was constantly jumping between the two every few milliseconds.