And just in case, this is the layout for rBuffFrame that I am using.
Code:
-----------------------------
-- Variables
-----------------------------
local A, L = ...
-----------------------------
-- buffFrameConfig
-----------------------------
local buffFrameConfig = {
--framePoint = { "TOPRIGHT", Minimap, "TOPLEFT", -15, -22 },
framePoint = { "TOPRIGHT", Minimap, "TOPLEFT", -20, -27 },
frameScale = 1,
framePadding = 4,
buttonWidth = 32,
buttonHeight = 32,
buttonMargin = 8,
numCols = 18,
startPoint = "TOPRIGHT",
}
--create
local buffFrame = rBuffFrame:CreateBuffFrame(A, buffFrameConfig)
-----------------------------
-- debuffFrameConfig
-----------------------------
local debuffFrameConfig = {
framePoint = { "TOPRIGHT", buffFrame, "BOTTOMRIGHT", 0, -5 },
frameScale = 1,
framePadding = 4,
buttonWidth = 64,
buttonHeight = 64,
buttonMargin = 8,
numCols = 8,
startPoint = "TOPRIGHT",
}
--create
rBuffFrame:CreateDebuffFrame(A, debuffFrameConfig)