kk. i figured this out myself ( i am a genious O_o ) :d
found that 'uncomment' means delete
so i deleted blue line. and add those class frames AFTER end, not before....so it looks that way now!
-- TODO: Make this so we can actually instantiate frames as the users wants for i=1,8 do local name = "PRHeader"..i
self.db.profile.headers[name] = setmetatable({}, {__index=self.headerDefaults}) -- local header = self:CreateRaidFrame(name, "Group "..i, tostring(i), nil, PRHeader1)
end
self:CreateRaidFrame("PRHeader1", "Warrior", "WARRIOR", nil, PRHeader1)
self:CreateRaidFrame("PRHeader2", "Priest", "PRIEST", nil, PRHeader1)
self:CreateRaidFrame("PRHeader3", "Pally", "PALADIN", nil, PRHeader1)
self:CreateRaidFrame("PRHeader3", "Shaman", "SHAMAN", nil, PRHeader1)
self:CreateRaidFrame("PRHeader4", "Druid", "DRUID", nil, PRHeader1)
self:CreateRaidFrame("PRHeader5", "Rogue", "ROGUE", nil, PRHeader1)
self:CreateRaidFrame("PRHeader6", "Mage", "MAGE", nil, PRHeader1)
self:CreateRaidFrame("PRHeader7", "Warlock", "WARLOCK", nil, PRHeader1)
self:CreateRaidFrame("PRHeader8", "Hunter", "HUNTER", nil, PRHeader1)
and it works !!! look ! ==>
(random ab. just to check)
still i am haveing some problems. as u can see no loladin, shaman and droodz in raid so there is an empty space below priest , above rogues ( reserved for them)( any1 foudn how to fix this? glad to hear), know it isnt some big deal...but would be nice to find way to fix this
about group header names. i will try to work it out by myself :| well. at least try to
gj and keep going !! best raid ui out there
edit: assuming i will borther u with my silly question for some time i put up an avatar