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01-18-13, 06:28 PM   #8
SDPhantom
A Pyroguard Emberseer
 
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Join Date: Jul 2006
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A grasp on reality. Any computer running 20+ FPS will be running OnUpdate scripts 20+ times a second by definition. We all know CombatLog events fire even more frequent than that at times. That's just to name some examples. This is the very reason we strive to keep as much major processing as possible out of such handlers.
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