Thread
:
Hide frame when pet leaves
View Single Post
05-24-13, 11:26 AM
#
1
10leej
A Molten Giant
Join Date: Feb 2011
Posts: 583
Hide frame when pet leaves
So I know how to show/update a frame when the player's pet exists/enters, but how do I hide the frame when the pet leaves?
I figured I could call the same event for enter and leaves and run UnitExists("pet") but that did no good.
source code
__________________
Tweets
YouTube
Website
10leej
View Public Profile
Send a private message to 10leej
Visit 10leej's homepage!
Find More Posts by 10leej