i get this when i change the range
Code:
Message: Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:956: attempt to call method 'SetManyAttributes' (a nil value)
Time: 07/31/10 13:47:46
Count: 1
Stack: Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:956: in main chunk
Locals: _ = "Druid"
class = "DRUID"
bufftexture = "Interface\AddOns\oUF_Jasje\media\buttonTex"
texture = "Interface\AddOns\oUF_Jasje\media\Cabaret"
texture2 = "Interface\AddOns\oUF_Jasje\media\statusbarTexture"
border = "Interface\AddOns\oUF_Jasje\media\border"
font = "Interface\AddOns\oUF_Jasje\media\font.ttf"
frameborder = "Interface\AddOns\oUF_Jasje\media\frameborder3"
fontsize = 15
height = 27
width = 270
buffsize = 26
castBars = true
castsafeZone = false
playerOnlyDebuffs = true
backdrop = <table> {
insets = <table> {
}
bgFile = "Interface\ChatFrame\ChatFrameBackground"
}
colors = <table> {
power = <table> {
}
}
UpdateDruidPower = <function> defined @Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:54
menu = <function> defined @Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:79
ShortValue = <function> defined @Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:91
updateRIcon = <function> defined @Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:106
updateHealth = <function> defined @Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:116
updatePower = <function> defined @Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:150
auraIcon = <function> defined @Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:162
func = <function> defined @Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:174
menu = <function> defined @Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:814
raidlayout = <function> defined @Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:826
raid = <table> {
}
(for index) = 1
(for limit) = 5
(for step) = 1
i = 1
group = oUF_Group1 {
0 = <userdata>
__tags = <table> {
}
ReadyCheck = <unnamed> {
}
Range = <table> {
}
unit = "header"
RaidIcon = <unnamed> {
}
__elements = <table> {
}
RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\oUF\elements\ricons.lua:7
menu = <function> defined @Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:814
UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\oUF\elements\vehicle.lua:4
DebuffHighlightFilter = true
UNIT_HAPPINESS = <function> defined @Interface\AddOns\oUF\elements\health.lua:6
UNIT_FACTION = <function> defined @Interface\AddOns\oUF\elements\health.lua:6
DebuffHighlightBackdrop = true
style = "zpRaid"
UNIT_MAXHEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:6
UNIT_HEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:6
PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\oUF\ouf.lua:315
UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\oUF\elements\vehicle.lua:4
Health = <unnamed> {
}
}
(*temporary) = nil
(*temporary) = oUF_Group1 {
0 = <userdata>
__tags = <table> {
}
ReadyCheck = <unnamed> {
}
Range = <table> {
}
unit = "header"
RaidIcon = <unnamed> {
}
__elements = <table> {
}
RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\oUF\elements\ricons.lua:7
menu = <function> defined @Interface\AddOns\oUF_Jasje\oUF_Jasje.lua:814
UNIT_ENTERED_VEHICLE = <function> defined @Interface\AddOns\oUF\elements\vehicle.lua:4
DebuffHighlightFilter = true
UNIT_HAPPINESS = <function> defined @Interface\AddOns\oUF\elements\health.lua:6
UNIT_FACTION = <function> defined @Interface\AddOns\oUF\elements\health.lua:6
DebuffHighlightBackdrop = true
style = "zpRaid"
UNIT_MAXHEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:6
UNIT_HEALTH = <function> defined @Interface\AddOns\oUF\elements\health.lua:6
PLAYER_ENTERING_WORLD = <function> defined @Interface\AddOns\oUF\ouf.lua:315
UNIT_EXITED_VEHICLE = <function> defined @Interface\AddOns\oUF\elements\vehicle.lua:4
Health = <unnamed> {
}
}
(*temporary) = "groupFilter"
(*temporary) = "1"
(*temporary) = "showRaid"
(*temporary) = true
(*temporary) = "yOffset"
(*temporary) = -5
(*temporary) = "attempt to call method 'SetManyAttributes' (a nil value)"