A few questions.
It has been quite some time since I have used ORDX, and imagine my surprise when I installed the latest version today. Plenty of things have changed, including nomenclature. But, overall, I like the direction it is going.
That being said, I still can't figure out how to do certain things. Things I have been wondering how to do since we launched ORDX all those years ago.
On with the questions:
1: Living bomb. I have a living bomb window, and I want the window to trigger a sound AFTER living bomb explodes on my target. How would I do that ?
2: Living bomb. I would also like to be able to have 1 living bomb window display the timer bars for all the targets I have living bomb on. How would I do that ?
3: Cooldown. I assume displaying cooldown timers is still not possible ?
4: Combustion. I need a window that will populate with a design of my choice when certain critera are met:
a: Living Bomb is on current target
b: Combustion is off cooldown and available for me to cast
c: Current target is under the effects of my ignite
d: Current target is under the effect of my pyroblast (a dot).
Any help would be appreciated. Thanks.
-Christopher
ps - using "design" opposed to "unit frame" freaked me out.
Last edited by christopher : 01-02-11 at 05:32 PM.
Reason: One more question.
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