Originally Posted by Resike
I found the skinfile-displayid references on live, if you open the CreatureDisplayInfo.db2 you can see which skin files are compatible whit which displayID in the 8-9-10 table.
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Are you talking about actual *.skin files or *.blp textures? Because *.skin files were never referenced in CreatureDisplayInfo.db2. Also it still works exact same way in legion, except there's now filedataid's instead of plain strings... Also I don't understand how that *.blp files are useful for anything, as you can't use them anyway (there's no model->settexture() or anything like that as far I know).