For some reason Explosive Trap (and its spell id) could not render it's own texture (just show the timer underneath no matter what, but Snake Trap was fine.)
Also, if I run out of focus, the timers will show "99" when the value is 0 or off cooldown (when counting down, it is fine.) eg, focus drain can't fire black arrow (shot is off cd) > timer glitches > focus regen's > timer disappears as its supposed to.
Using spelloffcooldown
Only other bug I noticed was sometimes the spell name would disappear from the input field for the aura in spelloffcooldown after setting up a timer.
|