Thread: caelNameplates
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08-17-16, 06:13 AM   #6
Phanx
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Short version:
It's probably easier just to delete everything and start over from scratch, since you're going to have to rewrite 90% of your code anyway.

Long version:

This is not how you identify nameplate children/regions anymore:

lua Code:
  1. frame.barFrame, frame.nameFrame = frame:GetChildren()
  2.     frame.healthBar, frame.absorbBar, frame.castBar = frame.barFrame:GetChildren()
  3.  
  4.     local healthBar, castBar = frame.healthBar, frame.castBar
  5.     local glowRegion, overlayRegion, highlightRegion, levelTextRegion, bossIconRegion, raidIconRegion, stateIconRegion = frame.barFrame:GetRegions()
  6.     local _, castbarOverlay, shieldedRegion, spellIconRegion = castBar:GetRegions()
  7.     local nameTextRegion = frame.nameFrame:GetRegions()

All of the objects on a nameplate are accessible through named keys now. See here:
https://www.townlong-yak.com/framexm...Plates.xml#289

This is no longer relevant either:
lua Code:
  1. local numKids = 0
  2. local lastUpdate = 0
  3. local index = 1
  4. local OnUpdate = function(self, elapsed)
  5.     lastUpdate = lastUpdate + elapsed
  6.  
  7.     if lastUpdate > 0.1 then
  8.         lastUpdate = 0
  9.  
  10.         local newNumKids = WorldFrame:GetNumChildren()
  11.         if newNumKids ~= numKids then
  12.             numKids = WorldFrame:GetNumChildren()
  13.             for i = index, numKids do
  14.                 local frame = select(i, WorldFrame:GetChildren())
  15.                 local name = frame:GetName()
  16.  
  17.                 if name and name:find("NamePlate") and not frame.done then
  18.                     --StyleFrame(frame)
  19.                     CreatePlate(frame)
  20.                     index = i
  21.                 end
  22.             end
  23.         end
  24.     end
  25. end
  26. caelNamePlates:SetScript("OnUpdate", OnUpdate)

This should work now:

lua Code:
  1. hooksecurefunc(NamePlateDriverFrame, "OnNamePlateCreated", function(_, frame)
  2.     CreatePlate(frame.UnitFrame)
  3. end)
  4.  
  5. hooksecurefunc(NamePlateDriverFrame, "ApplyFrameOptions", function(_, frame, unit)
  6.     UpdatePlate(frame.UnitFrame)
  7. end)

Other changes you'll need to make:

Your "CreatePlate" function should only create any new objects you want to add. It should not:

- assign existing objects to keys (eg. don't write "nameplate.healthBar = <something>")
- overwrite existing keys (look what exists before adding keys for your custom objects)

Your "UpdatePlate" function will need to be updated to refer to the existing keys for default objects.
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