Originally Posted by zork
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I made a herp-derp workaround like this:
Lua Code:
local OldGetWeaponEnchantInfo = GetWeaponEnchantInfo
GetWeaponEnchantInfo = function(self)
local hasMainHandEnchant, mainHandExpiration, mainHandCharges, mainHandEnchantID, hasOffHandEnchant, offHandExpiration, offHandCharges, offHandEnchantId = OldGetWeaponEnchantInfo()
return hasMainHandEnchant, mainHandExpiration, mainHandCharges, hasOffHandEnchant, offHandExpiration, offHandCharges, offHandEnchantId
end
And it fixes the issue, so i'm pretty sure that problem is what mentioned above:
However it breaks the functionality of the whole temp enchants frames.