Lua Code:
if event == "PLAYER_ENTERING_WORLD" then
C_Timer.NewTicker(0.1, function(self)
local SkadaDisplayBar = Skada.displays["bar"]
if not SkadaBarWindowDamage then
return
end
SkadaBarWindowDamage:CreateBeautyBorder(12)
hooksecurefunc(SkadaDisplayBar, "AddDisplayOptions", function(self, win, options)
options.titleoptions = nil
options.windowoptions = nil
end)
hooksecurefunc(SkadaDisplayBar, "ApplySettings", function(self, win)
local skada = win.bargroup
skada:SetBackdrop({
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = nil, tile = false, tileSize = 0, edgeSize = 32,
insets = { left = 0, right = 0, top = 0, bottom = 0 }
})
skada:SetBackdropColor(0, 0, 0, 0.8)
end)
self:Cancel()
end, 1e4)
end
This is what I have now and it works.
But still I wonder why it stopped working all of a sudden, I also tried older Skada versions.