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09-25-07, 03:45 PM   #30
Geez
A Deviate Faerie Dragon
Join Date: Sep 2007
Posts: 12
Originally Posted by VincentSDSH
REMed the asserts in the context menu file (all of them ) and the context menu (only shows one icon over it's entire space). It's initially closed. If you add an object it'll litter every space with the icon of that object.

Oddly enough, the 3d menus showed up, self and target, so that's good. HUD also seems to be working properly after the above change.

So far the only problems I've run into are:
* ItemRack's fubar plugin is stuck to the minimap
* TrackMenu is hidden 'under' the backplate when a tracking item is selected
* context menu comes up but is pretty much useless for finding what you want (though they ARE in there, they just don't display right)
I tried taking out all the self:assert and replacing with just assert in the Context file, and now I can't cast a single spell, each time I click or hit the key associated with that spell it says invalid target, even if its a self-casting spell...I love this UI and have been reading up on fixes people are doing, but just can't seem to get it working...

Edit: I'm having the issue where no matter if I re-add the spells on the menu the only thing I can cast is Shadowbolt[I'm a lock] and the only way I can use any spells is to open them up and click on them through my spellbook...

Last edited by Geez : 09-25-07 at 03:51 PM.
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