World Environment
· Elven NPCs in Scholomance will now animate properly.
· Players should no longer be able to walk on steep terrain.
· Players should no longer be able to move slowly through some locked doors and gates.
· Nida Winterhoof in Thunder Bluff now sells Flowers for the sensitive Horde player.
· The Short John Mithril's chest in Stranglethorn Arena will now display an effect when it is being opened so its harder to open the chest unnoticed.
· Night Elf food vendors have changed their supplies slightly.
· Chests in Maraudon have been disabled for good.
· In Wetlands, Bluegill Murlocs will now be more plentiful and several other Bluegill camps have been thinned.
· All mount sounds, when standing and jumping, are now in place.
· Tauren males now use their off-hand attack animation.
· The Zeppelin's propeller from Under City should now animate properly.
· Jesper and Spoops should no longer be lingering around once the Hallow’s End holiday period is over.
· The Moonglade Wardens have received an increase in hit points and damage dealt, bringing them in line with their Steamwheedle Cartel bruiser counterparts.
· Flight Paths
· New flight paths added between Ironforge and Chillwind Point. Also, between Chillwind Point and Light's Hope Chapel.
· Fixed a problem with the flight paths between The Crossroads in The Barrens and Zoram'gar Outpost in Ashenvale.
· Fixed the flight over Yojamba Isle from Booty Bay in Stranglethorn to Sentinel Hill in Westfall.
Bug Fixes
· Fixed a bug that caused Crimson Templar to be doing much more damage with it's fireball attack than intended.
· Fixed a bug that could cause Guard Slip'kik to move while trapped in ice.
· Fixed a bug that caused Azure Templar, Earthen Templar, and Hoary Templar to be resistant to Fire.
· Fixed a bug that would cause Time Lapse to cause hate reduction even if the target resisted the effect.
· Fixed a bug that allowed pets to be targeted by "Wild Polymorph" during the Nefarian encounter.
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