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02-12-18, 07:48 AM   #9
thomasjohnshannon
A Theradrim Guardian
 
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Originally Posted by zork View Post
What I'm not sure about is this
Lua Code:
  1. local CanDispel = {
  2.   PRIEST = { Magic = true, Disease = true, },
  3.   SHAMAN = { Magic = true, Curse = true, },
  4.   PALADIN = { Magic = true, Poison = true, Disease = true, },
  5.   MAGE = { Curse = true, },
  6.   DRUID = { Magic = true, Curse = true, Poison = true, },
  7.   MONK = { Magic = true, Disease = true, Poison = true, }
  8. }

I bet that has changed.
It is mostly ok but only the healing specs can dispel magic debuffs and mages can't remove curses anymore. Just setup an OnEvent function to check for player spec and it will be fine.
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Thomas aka Urnn

Last edited by thomasjohnshannon : 02-12-18 at 07:52 AM.
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