Ticks do change based on spell used, but the number of ticks always remains the same for the same given spell. For example, no matter how much haste a warlock has, their Rain of Fire will always have 4 ticks as long as they aren't being hit with anything. Pushback from damage shortens a channeled spell's cast time, therefore reduces the number of ticks the spell gives. Haste only scales the entire thing as a whole, shorter tick delays and shorter cast time.
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"All I want is a pretty girl, a decent meal, and the right to shoot lightning at fools."
-Anders (Dragon Age: Origins - Awakening)
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