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01-19-21, 02:59 PM   #6
LudiusMaximus
A Rage Talon Dragon Guard
 
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Join Date: Mar 2018
Posts: 321
Have you checked if your setFuncs get executed as expected?

Lua Code:
  1. function EZTest_Config.DismountCheck.setFunc(state)
  2.   print("-----> DismountCheck.setFunc", state)
  3.   EZTestData.Config_Dismount = state
  4.   lib.ApplyLayout()
  5. end

PS: You also know that changes are only written back to the saved variable files once you /reload or exit the game, right?
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Last edited by LudiusMaximus : 01-19-21 at 03:03 PM.
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