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06-22-10, 08:38 AM   #7
spiel2001
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When I have objects that I need to manage that are "late bloomers" I usually grab the "PLAYER_ENTERING_WORLD" event and do it there... then just unregister the event so I don't end up repeating the action every time the player zones.

I'll look at the code as soon as I get home this evening and get a patch out ASAP. I appreciate the investigation since it will save me time and effort then.
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