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09-02-10, 03:45 AM   #27
VincentSDSH
Non-Canadian Luzer!
 
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Join Date: Jun 2006
Posts: 350
Working around the missing 'this' wasn't as bad as I thought -- at least in my unitframe module. Had an unpassed 'event' floating around too. Ran across a few arg1's still lying around but all in all it was pretty easy to clean up once I got a handle on what I was doing (wtf I'm doing screwing w/ this at 4:30am is another matter)

The UNIT_MANA|RAGE|ENERGY|RUNIC_POWER thing threw me badly -- couldn't figure out why my events weren't triggering -- till I read the 4.0 change list /facepalm Shoudla started reading there, would have saved me a good 20 minutes.

Surprisingly, that's the major stuff I've had to fix so far -- class and spell changes (and inventory look-up) aside but that's a headache for another day. I'm just thrilled I don't have to spend hours debugging my unitframes.