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07-01-05, 05:34 AM   #27
Littlejohn
A Warpwood Thunder Caller
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Join Date: Jun 2005
Posts: 90
The thread over on the Blizz forums got several responses by people who like to farm for long periods of time. I guess if lots of players like to do that, then there's no way to distinguish between "good" players and "bad" gold farmers. (These players do seem kind of anti-social to me though. One said that e-Bay gold doesn't hurt anybody. Another said he's been GM'd for excessive farming.)

I really don't understand the desire that mobs must drop the same stuff after you kill them 57 million times in a row. It crosses the line from fun to work for me. Actually, it's WAY over the line.

Has a game ever had declining drop rates? First 10 mobs drop 10s. Next 10 drop 9s. Next 10 drop 8s. (Obviously this has to be per-player. It would suck if I killed 10, then you came along and only got the 9s drop rate.)
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