Thread: A few errors
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10-16-10, 05:46 PM   #1
Dukatt
A Murloc Raider
Join Date: Nov 2007
Posts: 5
A few errors

First one

Interface\AddOns\nUI\Integration\nUI_Minimap.lua:465: attempt to compare number with nil
Time: 10/16/10 17:40:17
Count: 5
Stack: Interface\AddOns\nUI\Integration\nUI_Minimap.lua:465: in function <Interface\AddOns\nUI\Integration\nUI_Minimap.lua:464>

Locals: (*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to compare number with nil"
Second one

Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:284: Usage: SaveBindings(1|2)
Time: 10/16/10 17:55:15
Count: 1
Stack: [C]: in function `SaveBindings'
Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:284: in function <Interface\AddOns\nUI\Bars\nUI_ButtonBar.lua:167>

Locals: (*temporary) = 543908713
And the third...big one.

Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:346: attempt to index global 'this' (a nil value)
Time: 10/16/10 17:56:39
Count: 3
Stack: Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:346: in function `handler'
Interface\FrameXML\SecureTemplates.lua:540: in function `SecureActionButton_OnClick'
Interface\FrameXML\SecureTemplates.lua:580: in function <Interface\FrameXML\SecureTemplates.lua:572>

Locals: popup = nUI_SoloUnit_Pet_Popup {
0 = <userdata>
onUnitPopupUpdate = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:353
initialize = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:353
displayMode = "MENU"
class = nUI_SoloUnit_Pet {
}
texture = nUI_SoloUnit_Pet_PopupTexture {
}
}
anchor = nUI_SoloUnit_Pet {
0 = <userdata>
applyFrameFader = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:550
parent = nUI_UnitPanel_Player {
}
setUnitID = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:761
newUnitInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:451
applySkin = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:711
configText = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:384
skin = <table> {
}
anchor = <table> {
}
background = nUI_SoloUnit_Pet_Background {
}
applyOptions = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:620
options = <table> {
}
skinName = "nUI_SoloUnit_PetSkin"
Faders = <table> {
}
popup = nUI_SoloUnit_Pet_Popup {
}
cachedSetUnitID = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:633
height = 115.968
Labels = <table> {
}
changeScale = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:533
applyAnchor = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:579
active = true
scale = 1
unit = "pet"
clickable = false
anchor_pt = "TOP"
setVisibility = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:746
click_cast = true
alpah = 1
xOfs = 0
relative_pt = "BOTTOM"
width = 168
yOfs = 0
unit_info = <table> {
}
relative_to = "nUI_SoloUnit_Player_Feedback"
applyScale = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:499
Elements = <table> {
}
refreshSkin = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:734
setEnabled = <function> defined @Interface\AddOns\nUI\Units\nUI_Unit.lua:466
enabled = true
}
(*temporary) = nil
(*temporary) = "pet"
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index global 'this' (a nil value)"
frame = nUI_SoloUnit_Pet_Feedback {
0 = <userdata>
relative_to = "$parent"
parent = nUI_SoloUnit_Pet {
}
setUnitID = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:633
newUnitInfo = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:898
vInset = 0
Super = <table> {
}
configText = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:384
anchor = <table> {
}
background = nUI_SoloUnit_Pet_Feedback_Background {
}
enabled = true
options = <table> {
}
text = nUI_SoloUnit_Pet_FeedbackText {
}
height = 57.984
Labels = <table> {
}
hScale = 0.4
applyAnchor = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:539
active = true
scale = 1
unit = "pet"
clickable = true
texture = nUI_SoloUnit_Pet_FeedbackTexture {
}
unit_info = <table> {
}
click_cast = true
yOfs = 0
xOfs = 0
relative_pt = "TOPLEFT"
width = 168
highlight = nUI_SoloUnit_Pet_FeedbackHighlight {
}
hInset = 0
menu = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFrame.lua:337
applyScale = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:945
anchor_pt = "TOPLEFT"
vScale = 0.384
setEnabled = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:918
applyOptions = <function> defined @Interface\AddOns\nUI\Units\nUI_UnitFeedback.lua:984
}
UnitName = <function> defined =[C]:-1
ToggleDropDownMenu = <
Hope this is what you needed for bug reports.