Originally Posted by Resike
So you draw a different version of the same texture for every vertical line? And how does that transition looks like line by line?
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I suppose he's taking 2 points and using SetTexCoord to take a proposed line of pixels. My guess is the internal line thickness would always be 1 pixel even if you reuse the points between UL/LL and UR/LR respectively.
Originally Posted by Tonyleila
Oh man, you can't show us this gif without uploading the addon for it
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It doesn't look that hard to make a library for. I've done a lot of vector calculations in some of my experimental addons.