My ideas for the config though:
Not use the default interface window, as it doesnt allow sub-sub pages
Rather a single window with it all (a library to handle it would be great)
Alike DUF perhaps? Tabs ontop, then modules to the left in a tree
|player|target|focus|tot|pet|group|
- Main options (positions, background, sizes, range settings, vehicle settings, enable/disable, copy from other frame ++)
- Main elements
-- Health bar (tags, texture, size ++)
-- Power bar (tags, texture, size ++)
-- Casting bar (positions, tags, texture, size ++)
- Other elements (all disabled by default)
-- Aura (texture, size, positions, filter (not the (de)buff by (de)buff filter, the oUF filters (blizzard's))
-- CP (text/dots, size, placement ++)
-- Happiness (text/icon, size, placement ++)
-- Leader (text/icon, size, placement ++)
-- Portrait (2d/3d, size, placement ++)
-- PvP (text/icon, size, placement ++)
-- RaidIcon (text/icon, size, placement ++)
-- RestingIcon (text/icon, size, placement ++)
-- CombatIcon (text/icon, size, placement ++)
-- Threat (text/icon, size, placement ++)
On the bottom id like some profile handler of some sort (library to handle it would be great)
Please comments
edit: id like the amount of option subs to have same layout, just different savedvariables and frames to fixate on.
This makes it easier to read/find and is easier for me to create/maintain
Last edited by p3lim : 12-17-08 at 12:51 PM.
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