Updated my local oUF to the new 1.3 and much to my surprise everything works... except
self.Resting. :P
It's stuck on visible, regardless of whether I'm inside or outside of a resting zone, reloading doesn't affect it either.
Another thing I noticed which is merely an inconvenience for me is that whenever I enter a party an error is thrown;
Code:
[2008/12/21 15:14:03-1053-x2]: oUF-1.3\ouf.lua:94: attempt to call field '?' (a nil value)
BugGrabber tucks it away nicely in the nether regions of my UI, so it doesn't do much more than squeak a "Fatality!" warning.
Still, a bug is a bug (whether it's yours or mine), and I'd like to get it ironed out if possible.