Code:
self.DebuffHighlight = self.Health:CreateTexture(nil, 'OVERLAY')
self.DebuffHighlight:SetAllPoints(self.Health)
self.DebuffHighlight:SetTexture(yourtexture)
self.DebuffHighlight:SetVertexColor(0, 0, 0, 0)
self.DebuffHighlight:SetBlendMode('ADD')
self.DebuffHighlightAlpha = 1
self.DebuffHighlightFilter = false
Works, just edit position, texture and what not.
edit: if you just installed, it, did you add it to the .toc ?